The White Hall , Dawnstar. Honeyside , Riften. Proudspire Manor , Solitude. Breezehome , Whiterun. Jarl's Longhouse , Falkreath. Highmoon Hall , Morthal. J'zargo's Experiment. The Winking Skeever , Solitude. The Drunken Huntsman , Whiterun. Bee and Barb , Riften. Candlehearth Hall , Windhelm. The Retching Netch , Raven Rock. Silver-Blood Inn , Markarth. Kill the Bandit Leader. Darkwater Crossing. Side with her during The Black Star. Hall of the Dead , Markarth. Help her in The Taste of Death.
Windpeak Inn , Dawnstar. Spare his life in Waking Nightmare. Ahkari's Khajiit Caravan. Retrieve Grimsever. Kolbjorn Barrow. Spare him at the end of Unearthed. Fort Dawnguard Castle Volkihar. The Bannered Mare , Whiterun. A New Order , Daedra masquerading as a dog. The Bloodstone Chalice. Thirsk Mead Hall.
The Chief of Thirsk Hall. During " The Kagrumez Gauntlet ". Proceed as per usual in the quest, tell them to follow you when asked and do not enter Sky Haven Temple. A Daedra's Best Friend. Follows you by default when you find him outside Falkreath. He is immensely powerful and can kill most enemies in a few hits, but will always shove you into a corner and bark incessantly if you drag him away from the quest.
Also does not have any concept of 'stealth' and can be a potential witness if you commit crimes. Meet Eola at Reachcliff Cave or persuade Verulus to accompany you. Proceed in the quest and leave Snow Veil Sanctum.
The Blessings of Nature. Asks your permission to be a follower after you acquire the Nettlebane and run a second errand for Danica Pure-Spring. Agree to help either cleanse the beast blood. Vilkas will also tag along during Purity of Revenge. Wait outside Nightingale Hall after Karliah enters. Bloodline DG. Escort her out of Dimhollow Crypt but do not go to her father. She remains scripted to follow you and is extremely powerful in Conjuration but will not accept orders until or unless you complete this quest.
Dawnguard main quest. Lost to the Ages DG. Proceed to the summit of Arkngthamz and talk to her before solving the tonal lock. Exit the area using the waterfall to the west and drop down the steep incline. Leave the ruins and she will accompany you for as long as you wish to. Being a spirit , and thus ethereal, she is invincible against anything. However, the option to issue her orders is absent and if you want to change her equipment you will need to pickpocket her during her initial conversation.
Dawnguard side quest. No she will follow when you fast travel , but will leave after. Yes once you exit Northwatch Keep , immediately fast travel before they appear outside. Geirlund will meet with Avulstein outside Northwatch Keep only if the Dragonborn has requested Avulstein's help.
Vilrald meets with the Dragonborn when they are united with Avulstein outside Northwatch Keep. This only happens if the Dragonborn has him as a companion. The person who accompanies the Dragonborn is determined by who they side with after the initial encounter with Alduin. Talk to her in Irkngthand. Brynjolf will also follow you. He will briefly accompany the Dragonborn during the quest if he is rescued and the hunters are killed.
Hunter and Hunted. Heal him then talk to him, this allows you to choose whether or not he can accompany you into the cavern. College of Winterhold.
Once you enter the Temple of Miraak , Frea will follow you throughout the temple. Dragonborn main quest. Once you reach the College, Tolfdir will immediately follow you to defeat Ancano. If he survives after you kill the giant, using a calm spell will make him follow you. Using console commands can make him permanently follow you. Lost Legacy DR. Agree to help him and explore Vahlok's Tomb. Dragonborn side quest.
The Path of Knowledge DR. He will follow you once you enter Nchardak Aqueduct. Agree to help him bring to his lover Ruki. Fenrig will appear once you get near Ruki. In order for him to follow you, quickly fast travel once you get to a certain area near Ruki. Give Bilgemuck meat and lead him back to Thirsk Mead Hall. Retaking Thirsk DR. She will follow you inside Hrothmund's Barrow.
A Night to Remember. Will follow you back to Ennis after taking it away from the giant Grok. Dark Brotherhood. If he survives, Malborn will follow you until you escape the Thalmor Embassy. Battle for Whiterun. Once you enter Whiterun , Galmar and Ralof will follow you to Dragonsreach. Extracting an Argonian. Rescue from Fort Neugrad. Once you rescue them, they will follow you. Ralof will also follow you once you meet him at the courtyard and kill the rest of the Imperial Soldiers.
However, once you meet Ralof, the rescued Stormcloak Soldiers will not follow you anymore. Rescue from Fort Kastav. Hadvar will also follow you once you meet him at the courtyard and kill the rest of the Stormcloak Soldiers.
However, once you meet Hadvar, the rescued Imperial Soldiers will not follow you anymore. Agree to help and bring him to the Hall of Valor. The rescued person will immediately follow the Dragonborn as soon as they are rescued.
They will follow the Dragonborn until they are brought to their destination. Occasionally, a mage follower will equip armor or clothes that is equal to their current robes or one that has a better enchantment. This will occasionally happen if the Dragonborn waits , fast-travels , enters a building, or sleeps.
However, the easiest way to make the mage follower equip other robes or clothing is by entering Apocrypha. When the Dragonborn leaves Apocrypha, the mage follower should be wearing the desirable armor they were given. PS3 Some items that are given to a follower and then taken back are classed as stolen. Some followers are glitched in such a way that they will not use any bow other than their default bow, regardless of the quality of any bow the Dragonborn might provide them with.
Some will only use a bow made using heavy armor materials, i. Dwarven , ebony , Daedric. Others will only use a bow made out of light armor materials, i. Some of these followers will even marry you, and make excellent options for your husband or wife. Here then are the best Skyrim companions you can recruit to accompany you on your quests. Cicero is one of the best companions you can get in Skyrim for a plethora of reasons.
To get Cicero, you need to finish the Dark Brotherhood questline and spare him at the Dawnstar Sanctuary. I killed him in mine - even with stats like those, I found it difficult to reconcile my disdain for his actions with a need for a companion.
Luckily, even if you kill Cicero you can get one of the two unnamed Dark Brotherhood Initiates who show up in the Dawnstar Sanctuary after Nazir and Babette move in. Both of these have the same stats as Cicero, and if you kill Cicero you can take his heavily enchanted Jester set, too. Once he considers you a friend, you can ask him to follow you. Aela the Huntress is an archer found in Jorrvaskr, home of the Companions. Get around this by telling him to stay beforehand.
So, if you hate traveling alone, Barbas is the one for you. Sven is a lute-playing Nord bard that you encounter at the beginning of the game in Riverwood at the Sleeping Giant Inn. To gain his companionship, you must help him win the heart of Camilla.
He is of the citizen class and tops out at level His primary skills are Alchemy, Enchanting, and Smithing, and although his secondary skills are Archery, One-Handed, and Two-Handed, none of them ever surpass level Apparently, going on an adventure with little-to-no preparation or useful skills seemed like a fine idea to him. Found in thief-ridden Riften, Mjoll the Lioness is a Nord warrior who has taken it upon herself to rid the town of corruption.
If you want her companionship, you must first earn her favor and then retrieve her lost sword. She is certainly worth the trouble. Mjoll is an essential character, which means that she can never be killed—not even by friendly fire during an intense battle.
At her level cap of 40, she maxes out both her Heavy Armor and Two-Handed skills with health , making her a great tank for players that prefer long-range attacks. Not only is she a beast on the battlefield, but she is also a pleasant person and one of the best Skyrim followers. As you travel, she will regale you with story after story about her past.
If players choose to side with Faendal instead of Sven, they still won't be getting a great deal in the end when it comes to followers. Faendal is a common level trainer for Archery, which is useful in the early stages of the game. Players can exploit Faendal by training Archery up to level 50 and taking their money back afterward. Beyond this helpful loophole though, Faendal has little in the way of benefits that make him better than other followers in the game.
His level caps at 30 and his equipment is woefully inadequate, leaving it up the player to equip him properly to avoid his death. His daily routine has him getting only five hours of sleep, which is absolutely unacceptable for going on quests and battling. Furthermore, his expression is permanently set to disgusted, which will make him seem disapproving of every choice you make not a great motivator on the battlefield. This is not an Elf you want as a trusted follower. To find this confident Khajiit mage, travel to the College of Winterhold and help him test his scrolls.
He has no level cap, which means he continues to level up with the Dragonborn indefinitely. Destruction and Restoration spells are his expertise, making him a great support character for close-combat players. You may find that he will only cast low-level Destruction spells. To fix this, give him adept or higher level staves and he'll be ready for more adventure. If you are wandering around the docks in Windhelm, you will run into a woman in Imperial armor.
She may look strong and capable, but Adelaisa Vendicci is anything but. If you want to test her out, she is available as a follower after completing "Rise in the East"—though there is little incentive to use her for anything other than a sacrifice for Boethiah. Although she is an Imperial soldier, she is classed as a citizen with a level cap of As one of the weakest characters in the game, Adelaisa is a major disappointment. This is one character you should leave on the dock of the bay.
Players will first meet Durak when he approaches them about recruitment into the Dawnguard, and also gives them a crossbow and 45 steel bolts in Dayspring Canyon. As such, he's easily among the best followers in Skyrim. Durak can be recruited as a follower after completing the Prophet quest and comes with his own Dawnguard armor and war axe, as well as his neverending quest for vengeance.
When you first encounter the Nordic werewolf, Farkas, in Jorrvaskr, he appears to be a strong and intimidating warrior, but there's much more than meets the eye. Although he maxes out his One-Handed skill at his level cap of 50, his Heavy Armor and Block skills never exceed 20 truly ironic, as he is a master-level trainer for the former. The source of Farkas' problems is his blacksmith class, which gives him mastery in non-combative skills such as Smithing and Speech.
Also, even though his Light Armor skill is higher, he wears Heavy Armor.
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